Hi! I'm Roman a 3D Artist based in Kaiserslautern, Germany with a focus on hard surface modeling and environment design. The creation of textures and look-developement are also part of my skillset
I gained relevant commercial experience as a 3D artist at the market leader for virtual reality extensions in the theme park sector VR Coaster GmbH & Co KG. Here I was responsible for high and low poly 3D models, their textures and VR environment designs in Unity.
Unity Environment design
Hard Surface modeling
Low- and high-poly
Texturing
Video animation
2D Graphic
Low-poly modeling
Texturing
3D Animation
Concept art
Blocking animation
Mocap cleaning
Camera tracking
Render check
Prop modeling
Concept art
Logo design
Compositing
Cover art
Web design
Print design
Logo design
Illustration
Print design
Compositing
Classic 3D modeling
Airbush design
Customer support
Technical 3D design